![]() Lastly, if you don't have the latest version (1.80) yet, get it - it isn't really a huge patch, but one of the things it does is improve Abyss. The timer may seem long at first, but at level 17 and up the timer is zero, making it spammable. MOAR DMGZ to the whole screen and instant full mana orb. ![]() This has the disadvantage of causing a big whirlpool in your mana orb. For fire immunes, spam a field of Abyss in front of you. with endgame equipment its damage creeps into the seven figures at ground zero. Stack up on +% spell damage/-% resists.įire/cold has the power to go totally offensive, between Flamefront's range and coverage and Flamestrike which is the most powerful spammable AoE in the game. Energy is a good idea for a fully offensive build like this, and use a staff for the much faster base cast rate. Vitality helps, but not tremendously so at 2 hp per point (druids get 1 hp.). ![]() Max that thing.Īn unusual but semi-effective solution is to max Moonstrike and take a swipe at the monsters when the fight starts, giving you the buff even if you don't care to go melee for the rest of the fight.Īs for items, forget shields unless you're completely paranoid. You'll need to 'R' to switch to walk mode if you don't want your defence to be ignored by the monsters (stupid game grr blah sputter), but walking is quite fast too.ĭefence helps for a fire/cold sorc, but it really HELPS for a lightning sorc with Warp Armour. How is your defence? Sorcs actually have decent life in Median, on par with amazons and assassins, and sorc-specific armour has the highest defence in the game. (Of course, the 'defensive' trees are the other two, you picked both offensive trees) Try freezing enemies with Shatter, making them run with Cold Fear, and using a lot of Inner Fire. ![]() Seems like you have a problem with taking too much damage. ![]()
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